

I dont play ravenfield often and when I play it after 2 months I see how lazy the developers are. Originally posted by emlel:Before that I want to say that I paid for this game because it was better than now. Player can be very accurate at very long distances, so should the AI Personally, I find the bots a reasonable challenge (but then again I am experienced in FPS games), and I like the ability for them to accurately shoot even at long distances at night, in most games you can just kill off any AI at a long enough distance and they wont even shoot back. I'd much rather have the developer take their time, take days off, have vacations, whatever, and actually enjoy life than to rush out stuff and overwork theirselves because someone expects their early access game to make a ♥♥♥♥♥♥♥ of progress in two months. Developers have a life just like you, and believe it or not, a logical developer that cares about their game takes time to think about how to put concepts into the game in the most efficient, most optimized, and fun way possible before they even start putting the concept into the game.


Games don't magically get half way done in 2 months lol. They add content to the game in a two month period and you pretty much complain it's not enough? It'll be one thing to complain about technical problems such as crashes, instability, poor optimization, etc (my experience has been the contrary, the only game-breaking problem I've found is being ragdolled out of the map, I had no crashes yet, my framerate has always been stable with a reasonable amount of bots and vanilla maps even on long games, fast loading on vanilla maps even with a ♥♥♥♥♥♥♥ of mods), but to complain about lack of content in a game that went early access not to long ago is another. A lot of steam maps take forever to load and usually have bad pathfinding for AI. on a game that is early access and not finished. So you're just complaining about stuff not finished.
